Key Notes
- CEO Elena Grigorian and COO Denis Savuta have signed an agreement to acquire MY.GAMES from sole shareholder Alexander Chachava, with completion expected in 2026.
- UAE-based investor Georgy Nurislamov is backing the buyout, while the purchase price and buyers’ ownership split remain undisclosed.
- MY.GAMES says operations will continue as usual through closing and that the existing brand and leadership will remain afterward.
MY.GAMES’ chief executive and chief operating officer have agreed to buy the publisher from sole shareholder Alexander Chachava, putting the people who run its games business in line to become its owners. The management buyout is backed by UAE-based private investor Georgy Nurislamov.
The company announced on November 10 that a definitive agreement has been signed, with completion expected in 2026. The purchase price and ownership split between the buyers and their backer have not been disclosed.
The Existing Leadership Takes the Lead
CEO Elena Grigorian and COO Denis Savuta are leading the acquisition. A management buyout means the company’s executives are acquiring the business from its current owner, rather than a rival publisher bringing in a new leadership team.
Grigorian became CEO in September 2023 after serving as MY.GAMES’ chief strategy officer. The company’s appointment announcement described more than two decades in games, including eight years in a senior role at Disney’s video games division. Savuta brings more than 20 years in finance and operations, according to the new statement.
The management team brought Nurislamov into the transaction. MY.GAMES identifies him as a UAE-based private investor, but does not detail his financial commitment or the structure of the funding.
Chachava says the sale follows a competitive process that began in 2025, with the management team submitting the strongest offer. The announcement does not identify the other bidders or set out how their proposals differed.
Continuity for War Robots and Rush Royale
For players, the immediate message is continuity. MY.GAMES says day-to-day operations will continue as usual through closing, and that it will retain its brand and leadership afterward while maintaining relationships with customers, partners and employees.
Grigorian points to established titles such as War Robots and Rush Royale as the foundation for the next phase. That makes the transaction about ownership of an operating games business, with communities and ongoing development, rather than the purchase of a single game or dormant franchise.
Recent disclosures illustrate the scale of those existing games. We reported that Hustle Castle had reached $525 million in lifetime revenue and more than 87 million installs at its ninth anniversary. Those cumulative figures show how long a successful mobile title can remain commercially significant after launch.
War Robots has also built a business beyond phones. We also reported on MY.GAMES’ disclosure of more than $50 million in Steam revenue and over 3.1 million registrations on that platform. That was a Steam-specific total, separate from the franchise-wide revenue of more than $1 billion cited in today’s buyout announcement.
Another Ownership Change After the VK Sale
Chachava acquired MY.GAMES from VK in 2022. VK’s September 27 release put the sale of the entire business at $642 million, including its studios and game products. That historical price does not establish the value of the new deal, whose terms remain private.
MY.GAMES subsequently announced a Russian-market exit in December 2022. It said the Russia-facing business would be separated and the relevant game licenses transferred to independent publisher Astrum Entertainment, while MY.GAMES focused on international development and publishing.
The current agreement would therefore change ownership of the business that has developed since that restructuring. It is still awaiting completion: the signed deal and expected 2026 closing are the confirmed milestones, with the company promising normal operations in the meantime.