Nintendo Says It Has No Plans to Stop Selling Physical Games
Nintendo’s Latin America chief says fan demand keeps physical games in its plans, though Switch 2 game-key cards still require a download.
Console Gaming covers the latest developments across PlayStation, Xbox, Nintendo, and other dedicated gaming platforms. The topic includes console launches, hardware upgrades, exclusive games, subscription services, accessories, platform strategies, sales performance, backward compatibility, cloud gaming integration, and major software updates. It also explores how console manufacturers compete for players, developers, and market share while responding to changing consumer habits and advances in gaming technology.
Alinea estimates FC 27 has sold 7.9 million copies and generated $714.1 million across PlayStation, Xbox and Steam, leading 2026’s premium releases.
Former PlayStation executive Shawn Layden warns that ending new game discs could alienate collectors and deepen doubts about digital ownership.
Ninja Theory employees report layoffs and redundancy risks across several departments after two failed agreements left the Hellblade studio facing a proposed closure.
GTA VI's Australian demonstration rating flags high-impact adult content, but comparisons with GTA V depend on the version assessed.
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The top five free-to-play games take a smaller share of PC and console revenue as spending spreads, while gacha growth reshapes player engagement.
Xbox says two agreements for Hellblade developer Ninja Theory have fallen through, prompting consultation on a proposed closure while alternatives remain under review.