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#GamingIndustry (Page 2 of 4)

You are viewing the comprehensive archive for articles tagged with "gaming industry." Our editorial team delivers timely gaming coverage, practical insights, and market-focused analysis across the topics shaping how games are built, funded, regulated, and played. This section brings together relevant news, research, and expert commentary to help you understand trends and make better decisions. Stay informed with FluxGamer to keep your perspective current and complete.

Ultima Creator Richard Garriott Says Copyrights Will Return in 2027
By • 3 mins read
News, Studios & Publishers

Ultima Creator Richard Garriott Says Copyrights Will Return in 2027

By • 3 mins read

Ultima creator Richard Garriott says he will regain copyrights to his original work in 2027, potentially giving him a route to reissue older games and develop new projects...

Richard Garriott says he expects to reclaim Ultima copyrights from EA next year, opening the door to reissues and sequels while trademark questions remain.

Ninja Theory Begins Layoffs as Hellblade Studio Faces Closure
By • 3 mins read
Gaming Industry, News, Studios & Publishers

Ninja Theory Begins Layoffs as Hellblade Studio Faces Closure

By • 3 mins read

Ninja Theory employees have started reporting layoffs and redundancy risks as the Hellblade developer faces a possible shutdown. Public posts point to disruption across several development disciplines, rather...

Ninja Theory employees report layoffs and redundancy risks across several departments after two failed agreements left the Hellblade studio facing a proposed closure.

Ubisoft’s Motherbrain AI Team Reportedly Targets Gameplay Across Studios
By • 4 mins read
Gaming Industry, News, Studios & Publishers

Ubisoft’s Motherbrain AI Team Reportedly Targets Gameplay Across Studios

By • 4 mins read

Ubisoft is reportedly turning Motherbrain into a shared generative AI team for its studios, with a focus on technology that changes gameplay. The move would extend the publisher's...

Ubisoft reportedly plans to share Motherbrain's generative AI tools across its studios, extending research into conversational characters and voice-controlled gameplay.

The Witcher 3 Remaster Drives a 10x Jump in Daily Players
By • 3 mins read
Game Coverage, Gaming Industry, News

The Witcher 3 Remaster Drives a 10x Jump in Daily Players

By • 3 mins read

The Witcher 3: Wild Hunt's remaster brought its daily audience to an estimated 2.38 million players on September 30, more than 10x its average daily activity during 2026....

Alinea estimates 2.38 million daily players across Steam, PlayStation and Xbox after The Witcher 3 remaster, alongside 130,000 new sales.

Ubisoft Names Creative House 2 Massive Entertainment
By • 3 mins read
Gaming Industry, News

Ubisoft Names Creative House 2 Massive Entertainment

By • 3 mins read

Ubisoft has named Creative House 2 Massive Entertainment, extending the Swedish developer’s identity across the division responsible for The Division, Ghost Recon, Splinter Cell, and March of Giants....

The Massive Entertainment name now covers Ubisoft teams working on The Division, Ghost Recon, Splinter Cell, and March of Giants under Christoph Hartmann.

Dutch Police Arrest ShinyHunters Suspect After GTA Online Revenue Leak
By • 3 mins read
Gaming Industry, News

Dutch Police Arrest ShinyHunters Suspect After GTA Online Revenue Leak

By • 3 mins read

Dutch police have arrested a 24-year-old Amsterdam resident suspected of involvement in ShinyHunters, the hacking and extortion group associated with April's Rockstar Games data breach. That incident exposed...

A 24-year-old Amsterdam man faces a ShinyHunters investigation, renewing scrutiny of the group linked to Rockstar’s leaked GTA Online revenue data.

Free-to-Play’s Biggest Games Are Losing Revenue Share, Newzoo Finds
By • 4 mins read
Console Gaming, Gaming Industry, News, PC Gaming

Free-to-Play’s Biggest Games Are Losing Revenue Share, Newzoo Finds

By • 4 mins read

The biggest free-to-play games are taking a smaller share of spending on PC and consoles, according to Newzoo's latest research. The five highest-grossing titles accounted for roughly 72%...

The top five free-to-play games take a smaller share of PC and console revenue as spending spreads, while gacha growth reshapes player engagement.

AppLovin Sues Unity Over Alleged Ad Data Collection
By • 4 mins read
Gaming Industry, Mobile Gaming, News

AppLovin Sues Unity Over Alleged Ad Data Collection

By • 4 mins read

AppLovin has taken Unity to court over allegations that its Ad Quality SDK collected advertising information without permission, opening a legal battle over data generated inside mobile games....

AppLovin alleges Unity used its Ad Quality SDK to collect rival advertising data, escalating a dispute over the software that monetizes mobile games.

Ninja Theory Faces Closure After Two Xbox Sale Deals Collapse
By • 3 mins read
Gaming Industry, News, Studios & Publishers

Ninja Theory Faces Closure After Two Xbox Sale Deals Collapse

By • 3 mins read

Ninja Theory is facing a possible closure after two agreements intended to secure the Hellblade developer’s future fell through. Xbox has begun a consultation process with employees, changing...

Xbox says two agreements for Hellblade developer Ninja Theory have fallen through, prompting consultation on a proposed closure while alternatives remain under review.

Arcustin Games Raises $500,000 at a $10 Million Valuation
By • 3 mins read
Gaming Industry, Mobile Gaming, News, Studios & Publishers

Arcustin Games Raises $500,000 at a $10 Million Valuation

By • 3 mins read

Istanbul-based Arcustin Games has secured $500,000 from Webrazzi GSYF at a $10 million valuation, giving the young mobile studio financing to finish its first game and begin bringing...

The Istanbul mobile studio will use Webrazzi GSYF funding to grow its team, finish its first hybrid-casual puzzle game and acquire players.

Chinese Game Companies Completed 43 M&A Deals in First Half of 2026
By • 6 mins read
Android Gaming, Console Gaming, iOS Gaming, Mobile Gaming, News

Chinese Game Companies Completed 43 M&A Deals in First Half of 2026

By • 6 mins read

Chinese game developers and publishers completed 43 mergers and acquisitions during the first half of 2026, according to an analysis of the domestic market. Youxi Tuoluo reported that...

Chinese game developers and publishers completed 43 M&A deals worth more than $8.86 billion in the first half of 2026, according to Youxi Tuoluo.

Assassin’s Creed Black Flag Resynced Hits Annual Sales Target in 14 Days
By • 6 mins read
Console Gaming, Game Coverage, Game Releases, Gaming Industry, News

Assassin’s Creed Black Flag Resynced Hits Annual Sales Target in 14 Days

By • 6 mins read

Assassin’s Creed Black Flag Resynced sold 3.5 million copies during its first 14 days, allowing the remake to reach Ubisoft’s full-year sales target in only two weeks. Ubisoft...

Assassin’s Creed Black Flag Resynced sold 3.5 million copies in its first two weeks, reaching Ubisoft’s full-year sales target in only 14 days.

Amazon and Microsoft Test New Cloud Gaming Paths as Old Model Stalls
By • 6 mins read
Console Gaming, News, PC Gaming, Steam & Storefronts

Amazon and Microsoft Test New Cloud Gaming Paths as Old Model Stalls

By • 6 mins read

Amazon and Microsoft are taking new approaches to cloud gaming after years of trying to make game streaming feel like a standalone destination. CNBC reported that both companies...

Amazon is folding Luna into Prime Video while Microsoft tests ad-supported Xbox cloud streaming, showing how cloud gaming is shifting toward existing audiences.

Steam Sets Half-Year Revenue Record as New Releases Lose Share
By • 6 mins read
Gaming Industry, News, PC Gaming, Steam & Storefronts

Steam Sets Half-Year Revenue Record as New Releases Lose Share

By • 6 mins read

Alinea Analytics said Steam generated $11.1 billion in gross game revenue during the first half of 2026, setting a new half-year record for Valve’s PC storefront. The figure...

Alinea Analytics says Steam generated $11.1 billion in the first half of 2026, setting a new record even as new releases took a smaller revenue share.

Gaming M&A Deal Count Hits Highest Level Since 2022, Aream Says
By • 6 mins read
Console Gaming, Gaming Industry, Mobile Gaming, News

Gaming M&A Deal Count Hits Highest Level Since 2022, Aream Says

By • 6 mins read

Aream & Co. says gaming deal activity accelerated sharply in the second quarter of 2026, with the number of transactions tied to games companies reaching its highest level...

Aream & Co. says gaming M&A activity reached its highest deal count since 2022 in the second quarter of 2026, even as total deal value declined.