Tag Archive

#ElectronicArts

You are viewing the comprehensive archive for articles tagged with "electronic arts." Our editorial team delivers timely gaming coverage, practical insights, and market-focused analysis across the topics shaping how games are built, funded, regulated, and played. This section brings together relevant news, research, and expert commentary to help you understand trends and make better decisions. Stay informed with FluxGamer to keep your perspective current and complete.

Star Wars Zero Company Studio Brings Back Furloughed Developers
By • 3 mins read
News, Studios & Publishers

Star Wars Zero Company Studio Brings Back Furloughed Developers

By • 3 mins read

Bit Reactor has begun bringing furloughed developers back to work following the launch of Star Wars Zero Company. CEO Greg Foertsch confirmed that the process started this week,...

Bit Reactor has begun recalling developers after pre-launch furloughs. Game File reports active payroll is back above half its previous level, with more staff still waiting.

EA Sports FC 27 Leads 2026 Premium Game Revenue, Alinea Estimates
By • 3 mins read
Game Releases, Gaming Industry, News

EA Sports FC 27 Leads 2026 Premium Game Revenue, Alinea Estimates

By • 3 mins read

EA Sports FC 27 has become the highest-grossing premium game released in 2026 across PlayStation, Xbox and Steam, according to Alinea Analytics. The research firm estimates that Electronic...

Alinea estimates FC 27 has sold 7.9 million copies and generated $714.1 million across PlayStation, Xbox and Steam, leading 2026’s premium releases.

Ultima Creator Richard Garriott Says Copyrights Will Return in 2027
By • 3 mins read
News, Studios & Publishers

Ultima Creator Richard Garriott Says Copyrights Will Return in 2027

By • 3 mins read

Ultima creator Richard Garriott says he will regain copyrights to his original work in 2027, potentially giving him a route to reissue older games and develop new projects...

Richard Garriott says he expects to reclaim Ultima copyrights from EA next year, opening the door to reissues and sequels while trademark questions remain.

Steam Sets Half-Year Revenue Record as New Releases Lose Share
By • 6 mins read
Gaming Industry, News, PC Gaming, Steam & Storefronts

Steam Sets Half-Year Revenue Record as New Releases Lose Share

By • 6 mins read

Alinea Analytics said Steam generated $11.1 billion in gross game revenue during the first half of 2026, setting a new half-year record for Valve’s PC storefront. The figure...

Alinea Analytics says Steam generated $11.1 billion in the first half of 2026, setting a new record even as new releases took a smaller revenue share.

EA Advertising Signals a Bigger Push Into In-Game Brand Deals
By • 1 min read
News

EA Advertising Signals a Bigger Push Into In-Game Brand Deals

By • 1 min read

Electronic Arts is expanding its push into in-game brand partnerships through EA Advertising, a division built around sponsored content, live events, and dynamic placements. Windows Central reported the...

EA Advertising marks a bigger Electronic Arts push into branded content, sponsored events, and in-game ad placements.