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Localization

Localization goes beyond translating dialogue. A localized game may need adapted menus, subtitles, voice recording, tutorials, store text, age-rating material, date and number formats, fonts, controller references, jokes, cultural context, and legal notices. Text expansion can alter interface layouts, while different writing systems may require new rendering and input support. Teams also test the localized build in context to catch clipped text, broken variables, mistranslations, and audio timing problems. Strong localization preserves meaning, tone, playability, and accessibility rather than replacing words mechanically.