Strikerz Faces Major Layoffs as UFL Struggles to Gain Momentum
Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.
Players often describe a game through what they repeatedly do: explore, fight, collect rewards, upgrade, and return to harder challenges. That repeating pattern is the gameplay loop. A moment-to-moment core loop may last seconds, while broader progression loops span sessions or an entire campaign. Good loops connect clear goals, meaningful decisions, feedback, and changing stakes so repetition remains engaging. In programming, “game loop” can also mean the software cycle that processes input, updates the simulation, and renders frames; context determines whether the phrase refers to design or runtime code.
Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.
Epic Games has outlined its Unreal Engine 6 vision, targeting early access at the end of 2027 with a focus on foundations and interoperability.