Strikerz Faces Major Layoffs as UFL Struggles to Gain Momentum
Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.
Early access gives players a playable, unfinished build before the full release and allows development to continue in public. Unlike a short beta, it may last months or years, is often sold, and can evolve through major design changes. Developers use feedback, telemetry, and revenue to refine the project, but features, performance, saves, price, and release plans can change. Buying early access supports the game in its current state rather than guaranteeing every announced idea. The term should not be confused with advance access, a preorder perk that unlocks an otherwise finished game a few days early.
Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.
Epic Games has outlined its Unreal Engine 6 vision, targeting early access at the end of 2027 with a focus on foundations and interoperability.