Gaming Topic

Game Engines - Page 2

Game Engines covers the technologies and development platforms used to create modern video games. The topic includes Unreal Engine, Unity, Godot, proprietary engines, graphics technologies, physics systems, development tools, licensing changes, engine upgrades, and technical demonstrations. It also explores how engine decisions influence production costs, performance, visual quality, developer workflows, and platform compatibility.

Ubisoft’s Motherbrain AI Team Reportedly Targets Gameplay Across Studios
By • 4 mins read
Gaming Industry, News, Studios & Publishers

Ubisoft’s Motherbrain AI Team Reportedly Targets Gameplay Across Studios

By • 4 mins read

Ubisoft is reportedly turning Motherbrain into a shared generative AI team for its studios, with a focus on technology that changes gameplay. The move would extend the publisher's...

Ubisoft reportedly plans to share Motherbrain's generative AI tools across its studios, extending research into conversational characters and voice-controlled gameplay.

AppLovin Loses Bid to Temporarily Restrict Unity’s Ad Quality SDK
By • 4 mins read
Gaming Industry, Mobile Gaming, News

AppLovin Loses Bid to Temporarily Restrict Unity’s Ad Quality SDK

By • 4 mins read

A San Francisco judge has denied AppLovin's request to temporarily restrict Unity's Ad Quality SDK, leaving the mobile advertising rivals to continue their dispute without the emergency order...

A San Francisco court denied AppLovin's request to restrict Unity's Ad Quality SDK, while the dispute over data used in mobile game advertising continues.

AppLovin Sues Unity Over Alleged Ad Data Collection
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Gaming Industry, Mobile Gaming, News

AppLovin Sues Unity Over Alleged Ad Data Collection

By • 4 mins read

AppLovin has taken Unity to court over allegations that its Ad Quality SDK collected advertising information without permission, opening a legal battle over data generated inside mobile games....

AppLovin alleges Unity used its Ad Quality SDK to collect rival advertising data, escalating a dispute over the software that monetizes mobile games.

Xbox Plans to Sell Ninja Theory as Senua Development Continues
By • 3 mins read
Gaming Industry, News, Studios & Publishers

Xbox Plans to Sell Ninja Theory as Senua Development Continues

By • 3 mins read

Xbox plans to sell Ninja Theory, the British developer behind Hellblade, as Microsoft reshapes its first-party studio portfolio. The proposed move comes less than a month after the...

Xbox plans to move Hellblade developer Ninja Theory to new ownership, with funding intended to complete Senua as part of a wider studio restructuring.

Strikerz Faces Major Layoffs as UFL Struggles to Gain Momentum
By • 4 mins read
Console Gaming, Mobile Gaming, News

Strikerz Faces Major Layoffs as UFL Struggles to Gain Momentum

By • 4 mins read

Strikerz is facing a major round of layoffs that could cut several hundred jobs, FluxGamer has learned. The studio, which has Belarusian roots and is now based in...

Strikerz is preparing major layoffs that could reduce its workforce by more than half, as the Cyprus-based studio faces mounting pressure around its football simulator UFL.

Epic Games Targets 2027 Early Access for Unreal Engine 6
By • 3 mins read
Gaming Industry, News, PC Gaming, Studios & Publishers

Epic Games Targets 2027 Early Access for Unreal Engine 6

By • 3 mins read

Epic Games has outlined its vision for Unreal Engine 6, with early access targeted for the end of 2027. PocketGamer.biz reported the development, placing it inside a busy...

Epic Games has outlined its Unreal Engine 6 vision, targeting early access at the end of 2027 with a focus on foundations and interoperability.