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Gacha Game

Named after Japanese capsule-toy machines, a gacha game centers part of its collection or progression on randomized draws. Players spend earned or purchased currency for a chance to receive characters, equipment, or items of different rarity. Systems may publish probability rates, guarantee a high-rarity reward after a set number of attempts, or feature limited-time banners. Gacha can exist in a free-to-play game without requiring payment, but monetized random draws raise consumer-protection and spending concerns. The model overlaps with loot boxes while often emphasizing repeated character or item acquisition.

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